GeometryRayCastSettings
#
- class ansys.mechanical.stubs.v241.Ansys.Mechanical.Selection.GeometryRayCastSettings#
Bases:
object
GeometryRayCastSettings class.
Overview#
Optional; specifies maximum axial distance from BoundVector origin. |
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Optional; specifies maximum radial distance from BoundVector. |
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Specifies whether ray casting should hit bodies. |
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Specifies whether ray casting should hit edges. |
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Specifies whether ray casting should hit faces. |
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Specifies whether ray casting should hit vertices. |
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Specifies maximum number of ray casting hits. |
Property detail#
- property GeometryRayCastSettings.CastLength: Ansys.Core.Units.Quantity | None#
Optional; specifies maximum axial distance from BoundVector origin. Defaults to maximum needed length.
- property GeometryRayCastSettings.CastRadius: Ansys.Core.Units.Quantity | None#
Optional; specifies maximum radial distance from BoundVector.
- property GeometryRayCastSettings.HitBodies: bool | None#
Specifies whether ray casting should hit bodies. Defaults to false.
- property GeometryRayCastSettings.HitEdges: bool | None#
Specifies whether ray casting should hit edges. Defaults to false.
- property GeometryRayCastSettings.HitFaces: bool | None#
Specifies whether ray casting should hit faces. Defaults to true.